Publications
“Brain Computer Interface”, 2020.
, “A 3D Printed Thermal Manikin Head for Evaluating Helmets for Convective and Radiative Heat Loss”, in Proceedings of the 20th Congress of the International Ergonomics Association (IEA 2018) Volume VII, 2019, vol. VII, pp. 592–602.
, “Determining Comfortable Pressure Ranges for Wearable EEG Headsets”, in Advances in Human Factors in Wearable Technologies and Game Design, Cham, 2019, pp. 11–19.
, “Latent Heat Loss of a Virtual Thermal Manikin for Evaluating the Thermal Performance of Bicycle Helmets”, in Advances in Human Factors in Simulation and Modeling, Cham, 2019, pp. 66–78.
, “Multi-patch B-Spline Statistical Shape Models for CAD-Compatible Digital Human Modeling”, in Advances in Human Factors in Simulation and Modeling, Cham, 2019, pp. 179–189.
, “A new data structure and workflow for using 3D anthropometry in the design of wearable products”, International Journal of Industrial Ergonomics, vol. 64, pp. 108 - 117, 2018.
, “Ergonomic design of an EEG headset using 3D anthropometry”, Applied Ergonomics, vol. 58, pp. 128–136, 2017.
, “Product sizing with 3D anthropometry and k-medoids clustering”, Computer-Aided Design, vol. 91, pp. 60-74, 2017.
, “Evaluation of the thickness of hair layer from 3D scans and medical images”, in 7th International Conference and Exhibition on 3D Body Scanning Technologies (3DBST), 2016, Lugano, Switzerland, 30 November - 1 December.
, “Physical Evaluation of an Anthropometric Shape Model of the Human Scalp”, in Proceedings of the 6th International Conference on 3D Body Scanning Technologies, Lugano, Switzerland, 27-28 October, 2015.
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