Industrial design

Integration of 3D Anthropometry in Computer Aided Design

The human body is a complex shape with many variations of which a thorough understanding is needed in order to design wearable products, like protective gear, head-sets, sports clothing, and orthotics, that are both functional and ergonomic. Current design approaches, relying only on 1D anthropometry and unrealistic, linearly scaled ISO-mannequins, require many prototyping and testing iterations. With the uprising of 3D scanning technology, however, an enormous amount of 3D data becomes available for the product developer.

Combining 3D morphometry with linear anthropometry to improve the design of specialised headgear

Designers of headgear often still have to rely on outdated anthropometric tables which offer only univariate measurements and very limited information about the variability of the human head. Promising solutions exist to supplement these tables with more complete 3D data, and several 3D model databases are currently on the market.

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